Bet. Run. Cash out.

Battle royale for USDC stakes, on-chain results. 1v1, squads of four, arenas of sixteen — playable right now, in the browser.

Play now Watch the trailer · 27s

How it works

Three beats, no grey areas.

  1. You bet

    Pick a 2, 5 or 10 USDC table. Your stake is charged when the match starts, not when it ends.

  2. You run

    2, 4 or 16 players, depending on the table you picked. The maps are drawn at random, and players drop out at every round.

  3. You cash out

    Your final standing decides your share of the pot. The paid half of your table walks away with at least its stake.

Two, four, or sixteen.

Three tables, one game. Same maps, same rules, same stakes — only the size of the table changes. And whichever one you sit at, half of it finishes paid.

  • 1v1

    2 1

    2 players · 1 round · 1 paid

    One round, one survivor. Nothing to hide behind.

  • Squad

    4 2 1

    4 players · 2 rounds · 2 paid

    Two rounds. Half the table is gone after the first.

  • Arena

    16 8 4 1

    16 players · 3 rounds · 8 paid

    Three rounds. Sixteen, then eight, then four — then a winner.

finishes paid goes home

What each place pays in the arena

16 players · on a 5USDC table · 10% commission · 80USDC pot

1st×5

×5

25.00USDC

2nd×2.5

×2.5

12.50USDC

3rd×1.7

×1.7

8.50USDC

4th×1.2

×1.2

6.00USDC

5th – 8thstake back

stake back

5.00USDC

9th – 16th

nothing

0USDC

The line is your stake. Everything that reaches it, you keep. The top eight lose nothing — 5th to 8th get exactly their 5USDC back.

  • 5USDC per seat
  • 16 seats in an arena
  • 3 arena rounds, maps drawn at random
  • 80USDC in the pot

2 · 5 · 10 USDC tables — open right now, in your browser.

Play now

Token & burn

Every match takes tokens
out of circulation.

The commission is the burn. It is not a fee that goes somewhere else — all of it buys token back, and every token bought back is destroyed.

72 USDC back to players

8 USDC bought back & burned

One 5 USDC table · 16 players · 80 USDC in the pot
  1. 8 USDC

    is the commission

    10% of the pot on every table. It is the only cut the game takes — there is no second fee anywhere.

  2. 100%

    buys token back

    The whole commission goes to the open market and buys token at market price. Nothing is kept, nothing is routed elsewhere.

  3. 0

    comes back

    Every token bought is sent to a dead address. Supply falls after every single match, and it never falls back.

The burn counter and the buyback wallet go public when the token ships — both verifiable on-chain, from the very first match.

Play

2 · 5 · 10USDC tables, open now

Duels start at two players, squads at four, the arena at sixteen. It runs in the browser — nothing to install.

You need
an account An email and a password on the first screen. No card, no wallet extension, no download.
You stake
2–10USDC Charged when the match starts, not when it ends. A match you never start costs nothing.
You withdraw from
20USDC The threshold, stated up front. Below it, the balance stays in play.

devnet — the USDC in play is test USDC from a public faucet. It is worth nothing, and so is anything you win. Every mechanic runs exactly as it will with real money, on a chain you can read.

Ready?

One button, then the game. You make your account on the first screen it shows you.

Play now

Opens play.babyguy.dev. 18+ — a match can cost you your entire stake.

FAQ

Six questions, six answers.

What is Baby Guy?

A battle royale played for stakes, in three formats: 1v1, squads of four, and 16-player arenas. Everyone stakes 2, 5 or 10 USDC, the maps are drawn at random, and the final standing decides how the pot is split.

How do I win?

By finishing in the paid half of your table — the winner in a 1v1, the top two in a squad, the top eight in an arena. In the arena the first four take home more than their stake, 5th to 8th get exactly their stake back, and the bottom eight lose theirs. The full split is in the prize table below.

Is it just luck?

The three rounds are drawn at random, what happens inside them is not: timing, lines and reflexes decide. The draw puts all sixteen players on equal footing, it does not play for you.

Where does the commission go?

10% of everything staked — and all of it goes the same way: it buys token back on the market, and every token bought back is burned. Nothing is kept.

Can I play right now?

Yes. Hit any gold button on this page, create an account, and you are in a queue. Duels start at two players, squads at four, the arena at sixteen.

Is this real money yet?

Not yet. The game settles on Solana devnet: the USDC you stake is test USDC from a public faucet, worth nothing, and so is anything you win. Every mechanic — deposits, stakes, the pot, the payout, the buyback — runs exactly as it will on mainnet, on a chain you can read. The switch to real money happens once the legal review is done, and it will be announced here.

Which countries?

Real money is on the line the day we leave devnet: jurisdictions where this kind of game is restricted are excluded, and the list will be published before real deposits open. 18+, no exceptions.